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Showing posts with label Apple. Show all posts
Showing posts with label Apple. Show all posts

Friday, October 18, 2013

iPhone 5 vs Lumia 920: Beauty vs Brains

The WP8 Nokia Lumia 920 for one is new to the scene, and has been wowing punters and the media alike with its amazing camera and gorgeous styling that. There’s also the iPhone 5, which is pretty similar to the Lumia 920 in terms of style and specs. So which one of these beauties should you consider if you’re looking to upgrade to a flagship smartphone? Let’s take a look.
Nokia Lumia 920 vs iPhone 5
The Nokia Lumia 920 is a bit bigger than the iPhone 5 – 3mm thicker – and it has a 4.5” display compared to the 4” screen on the iPhone 5.
The iPhone 5 screen resolution is unusual – 1,136x640p, but it’s also one of the best around. The Lumia 920 screen may be larger, but its ppi is higher. Another big advantage it has is that it responds to gloves and even fingernails. The Lumia is one of very few devices that beats the iPhone 5 on screen.
Both phones have amazing tech, including LTE up to 100mbps. Both also have fast dual core chips with 1GB of RAM, as well as stable and user-friendly operating systems. Windows Phone 8 is quite the breath of fresh air, whereas iOS is now on its sixth version and could do with a bit of a UI change. On the other hand, though, the App Store trounces Windows Marketplace on apps…it’s got shedloads!
The Nokia Lumia 920 comes into its own with its camera. It has an 8.7MP PureView camera which is just about the only camera out that beats the iPhone 5’s. It’s especially good in low light, and also takes great video thanks to advanced video stabilization capabilities.
The Nokia Lumia 920 comes in five colours and the iPhone 5 comes in two – black or white. The iPhone 5’s design has changed a bit, but not much really when compared to the 4S. The same can be said about the WP8 handset when you compare it to the Nokia Lumia 800.
Apple nixed Google Maps and installed Apple Maps, which was an unmitigated disaster. Tim Cook ended up saying sorry and recommending Nokia Maps, which is what you’ll get in the Nokia Lumia 920. If you do a lot of navigating, the Lumia 920 is the phone for you. Of course, you can get Google Maps for both devices now.
You’ll get around 10 hours of talk from the Lumia’s 2,000mAh battery, as well as 67 or so hours of music playback. The iPhone 5 1,440mAh battery will give you eight hours of talk and 40 hours of playback.
If you’ve been on iPhones for a while, you’ll probably want to stick with iOS, especially if you’ve been collecting apps for a few years. The Nokia Lumia 920 however is a good option for non-Apple fans. We don’t know if the Lumia will make it big yet, but it’s looking good. The phone is already doing well, and it can only improve with every new version. If it does have a weak spot, it is the OS which is still maturing.

Monday, June 17, 2013

iOS7 Points The Way To The Future Of Mobile Innovation

Apple’s decision to completely redesign its aging user interface for the latest iteration of its mobile operating system, called iOS 7, has naturally sparked many a debate. 
With iOS 7, I think Apple deserves a genuine pat on the back for bravely moving away from its comfort zone in its attempt to revitalize its platform – even if it meant “ripping off” from other platforms.


There were plenty of “new” iOS 7 features that have appeared before on other platforms. The Verge‘s Aaron Souppouris and GigaOm‘s Kevin C. Tofel both went into great depth tracing the influences behind iOS 7, which shows concrete inspirations from Android, Windows Phone, MeeGo…and even Windows Vista.
In fact, one could go further. Sailfish OS, the new mobile platform from the same people behind MeeGo-Harmattan, has a system-wide feature called Ambience, which dynamically and intelligently adapts the system’s colour theme to match the prevailing colours of the user’s selected wallpaper. A near-carbon copy of this is found on iOS 7, just like how Sailfish’s use of translucency – which was shown to the world as early as November last year – making an appearance on Apple’s latest iteration of iOS.
At some point or another, one platform will absorb features from the competition into their own product. webOS had plenty of features that were adopted into other OSes such as Android. Symbian had support for widgets on the S60 platform way back in 2007. MeeGo-Harmattan’s Swipe UI in some aspects was reminiscent of iOS. Never forget, too, that the founders of Android had Steve Jobs as a mentor back when in the early days of iOS. And, the massive undertaking that was Project Butter on Android last year was a direct riposte to the buttery smooth animations that iOS consistently achieves.
Is it a crime, then, that iOS 7 is seemingly made out of the best bits that the competition offers? Of course not. If anything, iOS7 may just prove to be the catalyst for Apple and the competition to innovate further in mobile user experiences – whether they be entirely new ideas or older ones revisited with fresh new perspectives.
And, from what we can see of iOS 7 so far, it appears that the whole is greater than the sum of its seemingly copied parts. From the inspiration drawn from various other platforms, Apple has managed to conceive an entirely cohesive and elegant user interface that finally blends minimalistic design with powerful software engineering. 
A New Old Way of Interaction
One particular feature subtly making an entry into iOS 7 is the use of gestures. Gesture-based navigation isn’t something new, but since the fully gesture-based Swipe UI introduced in the Nokia N9 in 2011, there has been a steady adoption of gesture navigation in button-based platforms such as Android, and it is proving to be the way forward in future mobile user experiences (UX). It is intuitive and, when done right, offers a delightful yet practical user experience.
nokia-n9-swipe
With the introduction of the “swipe to go back” gesture in most of iOS 7′s stock apps, it is fairly certain that gesture-based navigation will finally see a breakthrough in mobile platforms. I have already seen, with my own eyes, my editor close to shedding tears of joy seeing the swipe animation as his thumb moved across the screen of his iPhone 5 running iOS 7, the email gently sliding away to reveal his inbox. “Finally!” I hear him scream enthusiastically, thumb still on screen. If someone already familiar to gesture-based navigation is so excited about it finally arriving on iOS, imagine the impact this will have on the tens of millions of users who have never used anything other than iOS before. This level of excitement can only be good for the entire industry.
On the Other Hand…
Not every criticism of iOS 7 was about the blatant copying of Android and the other platforms. There were genuine concerns about the new OS that Apple should really be looking to fix – with iOS 7′s iconography right on the top of the list.
ios-7-icons
Confusing. Amateur. A childish attempt. Those were just some of the scathing opinions regarding the new set of icons on iOS 7. And they’re true: the new icons lack any kind of synergy between them, where a minimalistic black and white icon can be next to a vibrant one with a full rainbow of colours. Some icons are flat, some feature backgrounds with colour gradients that give a sense of depth. It’s a jarring experience that indicates a lack of attention to detail that is very unlike the company identity.
iOS-7-multitasking
In addition, Apple should also be explaining further its definition of allowing multitasking for all apps. Is this “true” multitasking that some platforms, such as Blackberry 10 and Sailfish, offer? From the video demo above, it seems as if Apple’s definition of multitasking is more of  a selective one: apps that are used the most are refreshed frequently, even if they’re not opened. It’s a feature similar to what Sony offers with the Battery Stamina mode in its new Xperia smartphones and, recently, in the Qualcomm Snapdragon Battery Guru app. However, whether open apps are frozen when the user sends it to the background still remains a mystery for now.
Of course, it is important to keep in mind that iOS 7 is still in beta mode. We will definitely see a much-improved version of the platform when it is available later this year – preferably with a better set of icons.
The Bigger Picture
Soon after the iOS 7 announcement, Sotiris Makrygiannis, the former head of productivity and director of applications for MeeGo at Nokia, shared via Twitter that he’s “having a big smile“. Rather than vocally chastising the American company for lacking ethics/creativity/credibility with their efforts on iOS 7 that seem to copy parts of the Swipe UI found on the MeeGo-running Nokia N9, Makrygiannis takes it all in his stride.
ios7-feature-2
If the head of development of such a project can understand the significance of Apple’s new direction for iOS 7 and the UX, who are we to blast Apple for ripping off winning ideas from other platforms? If anything, Apple’s adoption of such ideas and features actually paves the way for greater awareness of innovations that were driven by other platforms with the help of its massive user base and, just as importantly, revitalizes the mobile industry to be open for more innovation – especially coming from a company many have claimed to be stagnating.

Friday, March 15, 2013

HTC One Review: This is Beauty and the Beast


HTC’s high-end Android flagship phone, sporting a sexy body, stunning screen and out-of-the-ordinary camera.
A review of HTC's new One smartphone

Who’s it for?
People who want the most polished and smooth Android experience available, and maybe don’t want to stretch (literally and figuratively) to the five-inch screen that’s becoming common on top-end Android phones.

Design
HTC’s always been good at making pretty phones, and the One keeps the gorgeous genes within the family. It’s got a minimalist metal construction with polycarbonate ‘accents’, which reeks of exquisite build quality. The metal construction and reassuring weight give it a chassis that feels rock-solid, and the rounded back, tapering to supermodel-skinny sides, makes it genuinely comfortable to hold in your hand.
The 4.7-inch screen is clad in Gorilla Glass, which wraps beautifully round the edge of the chassis — HTC says it ‘flows’, and it almost has a point. The glass doesn’t just stop at the edge of the screen, but contours round to give a silky-smooth edge you’ve got to feel to believe. Overall, tiny details like this conspire to make the One the most gorgeous phone I’ve laid eyes on in years, and a refreshing change from seemingly endless copycat, look-a-like phones. I’m smitten.
A review of the HTC one smartphone
The minimalist design is, sadly, carried over to the more practical side of the phone too. You won’t find a microSD card slot lurking anywhere, and as for a removable battery? Dream on. All you get is a headphone jack, micro USB for charging, a pop-out SIM tray, and a pair of buttons — a metal volume rocker, and a weird-looking power button that also doubles as an IR blaster, so you can use your phone as a TV remote.
One area HTC hasn’t skimped on is the speakers: you get two of them, on the front of the phone no less. The holes are drilled out of the aluminium  and there’s a notification LED — always a good thing in our books — lingering behind one of those holes on the top speaker.
The One’s also more than just a pretty face. Under the Gorilla Glass is a stonking great 1920x1080p display, powered by a Snapdragon 600 processor, and a sweet 2GB of RAM — the same as the Nexus 4, Sony Xperia Z or LG Optimus Pro. Don’t be fooled, though — performance on this is nippy as you like.
A review of the HTC One smartphone
Software
This thing is fast! Zipping around HTC’s well-skinned version of Android — and zip is definitely the right word — there’s nary a hint of lag or stutter. Given the processing power under the hood, that’s hardly surprising, but it’s still damn impressive. Even pushing the system with the more graphically-intensive Android games — Asphalt 7 or Real Racing 3, the One purrs along better than anything else out there.
In terms of OS, the One is running HTC’s custom Sense 5.0 on top of Android 4.1.2. Sense 5.0 sports a bunch of differences to vanilla Android, but the overall impression you’re left with is that Sense helps casual users access some of the more hardcore Android features, without needing to mess around deep inside various settings menus.
The customisable lock screens are a good example: they’re one of the things Android’s really got going for it, but normally it takes a fair bit of messing around with custom widgets to make a decent one. Sense comes preloaded with a bunch of different lock screen themes.
We won’t dive into an exhaustive rundown of all the software differences here , but suffice to say that Sense is the only manufacturer Android skin I’d seriously think about keeping on a phone.
HTC one review
Hardware
Once you’ve finished obsessing over that gorgeous body, you’ll inevitably reach for the on switch (which is a little hard to find, being almost completely flush with the body), and light up the screen. The 4.7-inch, 1920x1080p panel is incredible — forget numbers, forget stats, and just revel in what, for my money, is the best mobile display made thus far.
The PPI is obviously somewhere north of pointless (468, for those of you who get aroused by meaningless metrics), but more importantly, the screen is a competent all-rounder. Viewing angles are excellent, and you can actually read the damn thing in direct sunlight. Side-by-side with the Galaxy S III’s AMOLED display, you can see that the blacks aren’t quite as good, but that’s real nit-picking.
A review of the HTC One smartphone
Of course, if there was one feature HTC trumpeted above all else on its new phone, it was definitely the Ultrapixel. To recap: HTC’s being the good guy, going against the megapixel myth, and shipping a 4MP phone camera it reckons is not only as good as the better-endowed competition, but is actually better in low light.
Does it work? Yes. In low light, the pictures this thing cranks out are seriously impressive, managing to make out objects without having to resort to a blurry noise-fest.
A review of the HTC One camera against the Sony Xperia Z smartphone's camera
Compared against the Sony Xperia Z, one of the best Android shooters out there, the low-light performance is out of this world. In the sample images above, (which are both cropped to the same extent), the text in the One’s photo is totally readable, whereas the Sony’s is a horror show you’d be hard-pushed to find a single letter in. Obviously, those sample images are a worst-case scenario, but they prove a point — the One’s camera craps all over the competition when the Sun goes down.
We tested the low-light against a bunch of other phone cameras, and the results are impressive — the Nokia Pureview 808 wins (almost inevitably), but the One is close behind, and certainly leagues better than the blurry, noisy mess churned out by the others.
Sadly, the performance isn’t quite as stellar when it comes to everyday photography. Whether it’s due to the lack of pixels, or some other less-than-stellar component in the camera assembly, the One’s photos aren’t particularly sharp. They’re fine viewed on the phone screen or Facebook, but blow them up any bigger, and everything goes a bit marshmallow-soft. Overall, it’s fair to say the One’s packing a decent shooter, but not anything particularly revolutionary and certainly not a Lumia 920-dethroning upstart.
A review of the HTC One smartphone

Tragic Flaw
You might’ve read about Blinkfeed, HTC’s live tile/RSS feed mashup that spits out a constant news feed onto a home screen widget. You probably skimmed over it, thinking it’s another bit of bloatware crap to be discarded as soon as you start setting up the device, right? Wrong.
Blinkfeed is here to stay, as a permanent wart on your home screens. Sure, you can change it from being the default home screen, but every now and again you’re going to scroll onto your Blinkfeed page and get inadvertently slapped in the face by reality. For now, Blinkfeed is here to stay, a constant presence in your life (and probably on your data usage and battery, since you can’t disable auto-refresh).

This is Weird
The handset gets almost worryingly hot when used a lot, especially if shifting a lot of data over the mobile network. We’ll chalk it up to that metal back, and it’s certainly not a deal-breaker, but it’s still a tad disconcerting.
A review of the HTC One smartphone

Test Notes
- Oh my god the speakers are good — better than any mobile speakers have the right to be. Playing music to various people through the phone is a funny experience, and one worth trying if you’ve ever wondered what the actual definition of jaw-dropping is. It’s not so much the volume, which is definitely the best of any smartphone but hardly deafening — it’s that over the whole sound spectrum, the stuff the speakers spits out is fairly accurate and distortion-free.
I don’t know whether this is due to the Beats Audio EQ (unlikely) or the excellent dual-speaker setup (far more plausible), but the speakers on this thing are damn close to putting small travel speakers like my own Altec Lansing out of work. It’s that good.
- The IR blaster, which is embedded in the power button (now that’s what I call multitasking!), lets you use your phone as a universal remote with your TV and home theatre set-up. It’s quick and easy to configure. Moreover, the system leverages Peel to provide a personalised TV guide that ties in with the remote — just tap on a currently airing show, and your TV will switch over to that channel, as if by magic.
- Battery life is average. The One is packing a 2300mAh cell, which gets me through a full day of fairly punishing use. On a brutal video rundown, it lasted about seven hours before conking out, translating to a good day of real-world use, especially if you crank up HTC’s power saver mode, which lets you (among other things) restrict CPU usage and screen brightness.
- Internet speeds, especially web browsing, feel pretty nippy. With the chomping-at-the-bit processor under the hood, this is hardly surprising, but the One also seems to hold onto mobile signal a little bit better — in rooms and Tube stations I’d previously had marked down as dead spots, I was scraping a little bit of coverage. We’ve tested on both EE’s 4G and Vodafone’s HSPA+ network, and download speeds are exactly in line with other top-end smartphones — anything between 1 and 12Mbps, depending on signal and how much lead is in the walls.
- HTC’s get-started software merits a mention for making the getting-going procedure surprisingly slick. If you’re not restoring the phone from an HTC account backup, you can choose to do the initial setup on a computer rather than the phone — just navigate to a webpage, enter the code your phone generates, and you’re free to set up email accounts, lock screens and the like from your computer. It might sound like faff, and it’s hopefully not something you’re going to use more than once, but as someone who switches between phones with depressing regularity, not having to type out every email address and super-secure password on a touchscreen keyboard is something of a godsend.

Should You Buy It?
The One is, undoubtedly, an excellent device. It does everything well, some things — the build, screen and mind-bending speakers come to mind — superbly, with only a few entries in the negatives column. Of course, being average doesn’t cut it any more, not with new smartphones spilling from Mother Innovation’s every orifice.
Compared to the competition, the One still fares well. It’s certainly at the top of the Android stable, with only Sony’s Xperia Z and the bargain-basement Nexus 4 (and probably whatever Samsung’s got in store) able to give it any competition. It’s also one of the few devices that can compete with the iPhone on lustworthiness — the rock-solid build and that awesome screen certainly give it a dinner-party-wow-factor in a different league.

How Samsung's Galaxy S 4 stacks up against iPhone 5


Samsung Electronics Co on Thursday premiered its latest phone, the Galaxy S4, which sports a bigger display and features such as gesture controls, as the South Korean company takes the fight to iPhone maker Apple Inc.
The following is a side-by-side comparison of their physical hardware:
SpecsGalaxy S4iPhone 5
Screen size5in full HD Super AMOLED4in IPS LCD
Resolution1,920 x 1,080 pixels, 441ppi (pixels per inch)1,136 x 640 pixels, 326ppi
Thickness7.9mm7.6mm
Processor1.9GHz quad-core Snapdragon Fusion Pro; or proprietary 1.6GHz octa-core Exynos 5 OctaProprietary A6
Camera (rear/front)13-megapixel/2-megapixel8-megapixel/1.2-megapixel
RAM2GB1GB
Video recording1,080p HD video1,080p HD video/30fps
Weight130g112g
PlatformAndroid (Jelly Bean)iOS6
Capacity16GB, 32GB, 64GB16GB, 32GB, 64GB
Expandable memoryUp to 64GBNo
4G LTEYesYes
NFCYesNo
Battery life2,600mAh8 hrs talk time/Standby 225 hours
Launch datelate AprilSept 2012

After months of rumours and speculations, Samsung has finally unveiled its new flagship smartphone, the Galaxy S 4, to great fanfare in New York City.
iPhone 5
The phone is slimmer yet larger than its predecessor - it has a 5in screen with an incredible full HD (1,920 x 1,080-pixels) display. The Galaxy S III has a 4.8in screen.
For shooting photos and videos, it has a 13-megapixel on the back and for video calls it has a 2-megapixel camera on the front.
Apart from that it will come with a host of features, including Air Gestures which will allows users to browse content, change music and reject or answer calls with just a wave of their hand.
It'll come packed with a number of Samsung apps. The S Health apps, for instance, will help users track their calorie intake and keep count of the number of steps taken.
Samsung has borrowed some features from the Galaxy Note II, namely the function that allows users to preview content by hovering the S Pen over the screen. WIth the S IV you don't need a stylus to do that - users can just use their finger.
Samsung Galaxy S4


Samsung Galaxy S4 : Be Ready 4 the Next Galaxy!

Samsung's Galaxy S4 phone looks a lot like Samsung's old phone.

Side by side, you can barely tell them apart. 

Pick up the Samsung Galaxy S4, however, and there's no mistaking it. 

It's lighter, it's thinner, it has a premium feel and more modern look, a plastic border that seems like metal, and a screen that makes for compelling viewing.

It's this display that makes the biggest impact when you pick up the phone, and not just because of its larger size (5 inches rather than 4.8). 

(scroll down for video )

The Galaxy S4 Super AMOLED screen seems brighter and is clearly a lot sharper. Its full high-definition, 441 pixels-per-inch resolution makes words easier to read, photos more detailed, and gives Apple's 326ppi Retina display true competition.


SAMSUNG GALAXY S4

Samsung Galaxy S4
Samsung Galaxy S4 ... compared to the Samsung Galaxy S3 in New York. 
Samsung seems to have glossed over other hardware enhancements in this phone during its press conference - including an eight-core processor, 2GB RAM, and an infra-red light for use as a TV remote control - but these could make the difference when sizing up a future phone investment. 

Instead the company is focusing on the new software in its new Galaxy. Some fresh features have a lot of potential, while others might seem more like a gimmick than a daily saviour.

One of the most useful and innovative additions is Air Gesture. Certain moves, made in front of the phone's 2-megapixel front-facing camera, let users drive the phone without touching it.


SAMSUNG GALAXY S4

Samsung Galaxy S4
Samsung Galaxy S4 ... compared to the Samsung Galaxy S3 in New York. 
Want to flip from photo to photo without dragging greasy paws across its display? Air Browse let us do that. 

Side-to-side waving gestures in the internet browser let us switch between tabs, while up and down movements moved a website up and down. This works comfortably and reliably in practice.

This waving motion can also be used to accept a phone call, though users should be mindful of gesticulations before applying this feature.


SAMSUNG GALAXY S4

Samsung Galaxy S4
Samsung's new Galaxy S4 is seen during its unveiling on March 14, 2013 at Radio City Music Hall in New York. The slim, feature-rich Galaxy S4 was introduced as Samsung's new champion in the fiercely competitive smartphone arena, scheduled to roll out in 155 countries in late April. 
Eye-tracking technology also receives an outing in this handset in two features: Smart Pause and Smart Scroll. 

Smart Pause seemed the most efficient during our brief tests. Even through spectacles, the phone recognised when we were paying attention and when we were looking at the ceiling, pausing the video until our eyeballs returned. 

Smart Scroll was less of a joy. The phone tracks a person's gaze and, if it's on the screen during a web-browsing session, the user can scroll by tilting the phone up and down. Sadly, this rarely worked as anticipated. Our eyes regularly disappeared from its field of view when tilting the phone up, halting the process.


SAMSUNG GALAXY S4 LAUNCH

Samsung Galaxy S4 launch
JK Shin, President and Head of IT and mobile communication division of Samsung introduces the Samsung Galaxy S4 in New York City. 
The Galaxy S4's new camera also gets much more than a 13-megapixel boost. The image modes from its Galaxy Camera now feature for quick photo enhancements, and some innovative features lie in its menus. 

Taking a photo with the phone's two cameras simultaneously might not be useful every day, but Dual Camera makes for excellent postcard-like travel shots.


SAMSUNG GALAXY S4 LAUNCH

Samsung Galaxy S4 launch
Samsung Galaxy S4 launch in New York City. 
Other enhancements likely to be useful include Eraser, that accurately identified and let us remove photo-bombers from pictures, and Drama Shot that takes many photos and combines some to give the appearance of multiple exposures.


SAMSUNG GALAXY S4

Samsung Galaxy S4
Samsung Galaxy S4 ... camera and photo features.
These are camera enhancements that could be replicated by apps, but they work seamlessly as part of the phone. 

Some other software features seemed of limited use. Group Play worked well in our test, sharing photos to a nearby handset so we could see the same thing, and music could be shared between handsets too. Whether this will become common practice is debatable. 

Ultimately, Samsung has again proven it can innovate and stand out from the Google Android pack with the Galaxy S4. Only those who like its look will reinvest, but that is a large worldwide audience.


Wednesday, February 06, 2013

BlackBerry Z10 Review

The BlackBerry Z10 is everything to BlackBerry - and I don't just mean for the platform or the newly rechristened company that has adopted the brand for which it is most known. The BlackBerry Z10, the first smartphone to run the BlackBerry 10 operating system, is a sink or swim device that will likely determine if the company will manage to hold on to its ever-dwindling market share and right the ship that sent it from first to worst in smartphone relevance.
Blackberry Z10
The days of a BlackBerry being the definitive smartphone are gone. The BlackBerry Z10 debuts at a time when smartphones are as much about play as they are productivity, and this phone can thrive in this era only if it can strike a balance between entertainment and enterprise. Can the BlackBerry Z10 be the savior that BlackBerry - the company and operating system - so desperately needs?

Hardware & Design

The BlackBerry Z10 has what many might consider a generic appearance. There are no eye-popping colors like we've seen with Windows Phone 8 devices, nor any bold curves to elicit the cliché labeling of a phone being "sexy." It's an all-business box, rectangular and overwhelmingly black except for the silver-colored buttons that appear in limited areas. That's not to say that being all business is boring; the Z10 just so happens to have a design that favors minimalism. The 130mm x 65.6mm x 9mm (5.11in x 2.58in x 0.35in) frame is basically the "Little Black Dress" of smartphones.
Z10: a new dimension

A large bezel and lines along the edges make the BlackBerry Z10 subtly catch the eye, but a user's senses will quickly gravitate to touch. Hard plastic is used for the front and sides of the phone, but a lusciously soft rubber-like material is used for the back of the phone. It has dozens of tiny dimples similar to the Google Nexus 7, and it's definitely one of the most comfortable smartphone materials to rest gently in your palm.


The body is otherwise sparse, as BlackBerry has shed the weight of a physical keyboard and trackball that has been so common for the handset maker. The Z10's only distractions from its otherwise understated build are micro USB and microHDMI ports on the left; a power button and 3.5mm headphone jack on the top; and volume buttons, separated by a button that can pause music playback or be held down to prompt voice commands, on the right. The bottom of the phone houses a speaker that plays music at a decent volume, and there's also a red notification light in the top right corner.

Screen

A 4.2-inch screen serves as the face of the BlackBerry Z10. The display looks excellent thanks to strong brightness, which can be adjusted on a sliding scale, and a 1280 x 768 resolution that densely packs pixels into a smaller space. The high resolution is typically seen on phones with larger screen sizes, so the 356ppi display on the Z10 creates a detailed picture that looks wonderful for videos and text. The brightness levels also translate to a legible screen when viewed outdoors.


Performance & Specs

BlackBerry 10 is an operating system built entirely on the concept of fluidity; users move from one app to the other and change course at an instant. Facilitating that persistent state of movement requires a strong set of internal hardware, and the BlackBerry Z10 fits the bill with a 1.5 GHz dual-core processor and 2GB of RAM. The processor keeps the Flow and Peak elements of the BB10 software moving freely, and the phone seems to buzz along with only a few hiccups.

One nagging feature is that when launching an app, the phone first navigates to the Active screen and then launches the app. The act adds only a fraction of a second to the process, but the presentation makes it seem as though the phone is slower than necessary. The same appearance of sluggishness happens when switching between portrait and landscape orientation, which is odd considering that every other aspect of the BlackBerry Z10 navigation appears to be quite fast. BlackBerry 10, at least on the Z10, appears to have excellent memory management and the hardware to effectively run the operating system with practically no drag.

Key BlackBerry Z10 specifications include: 
- 16GB internal storage, microSD slot up to 32GB 
- 4.2-inch IPS display (1280x768 resolution, 356ppi) 
- 1.5GHz dual-core processor 
- Bluetooth 4.0, NFC, Wi-Fi 802.11 a/b/g/n, microHDMI-out 
- 4G LTE and HSPA+ 
- 1,800 mAh battery


Sunday, January 20, 2013

Highlights of CES 2013



HUGE SHOW: Attendees filling the aisles at the 2013 International CES at the Las Vegas Convention Center in Las Vegas, Nevada. - AFP
HUGE SHOW: Attendees filling the aisles at the 2013 International CES at the Las Vegas Convention Center in Las Vegas, Nevada. - AFP

Being such a massive exhibition, the Consumer Electronics Show (CES) always has upcoming products by the truckload. Here are a few of the ones we found particularly interesting:
nVidia Project Shield
One of the big announcements at CES 2013 was nVidia's Project Shield, a handheld gaming console running on the company's Tegra 4 processor and the Android operating system.
Project Shield looks like what you would get if you slammed an Xbox 360 controller and a 5in 720p display together.
This handheld runs many Android games, but it has a trick up its sleeve - much like the Nintendo Wii U, Project Shield can also stream desktop PC games from a compatible PC via WiFi to the handheld.
This means that players can move away from their TVs and play a desktop game on the Shield while their spouses watches a movie.
Xi3 Piston
The Piston from Xi3 was probably best known by another name at CES by various gaming journalists - the Steam Box.
Although it is not the official name nor called that by gaming company Valve who had invested in Xi3 to help produce the Piston, this tiny gaming console will indeed run Valve's Steam digital distribution service.
Although pretty small, the Piston runs on AMD's Trinity platform which features a 3.2GHz quad-core processor, 8GB RAM, four USB 3.0 ports, four eSATA ports and four USB 2.0 ports with up to 1TB of storage.
That's enough power to run many games on the market today, including the graphics intensive ones.
Pebble Watch
Making an appearance at CES was a successfully funded Kickstarter project, the Pebble Watch.
This smart watch has an e-ink display with customisable displays so you can have a different watch face whenever you like by simply downloading a new skin on to it.
We're not talking about differently designed watch hands or an analogue display - the Pebble can completely change its display to any of those but it can also display time in all sorts of funky ways.
However, the reason the Pebble is interesting is that it comes with Bluetooth to connect to your smartphone, as well as the ability to install apps.
These apps can access GPS on the smartphone to display speed and distance, or control music on your smartphone.
CubeX
3D Systems, one of the pioneers of ­consumer 3D printers also showed off the CubeX, a high-end 3D printer with the largest build volume of any current models.
Just to give you an idea, it can print objects about the size of a basketball in one single print job.
The printer itself can use either ABS plastic or PLA at the same time, and even comes with either a single cartridge ­edition which prints in one colour, all the way up to a three-cartridge model which can print three colours at the same time.
The printer's layer resolution is reasonable although not the finest available, at 125microns.
Huawei Ascend Mate
Huawei's Ascend Mate deserves a mention because it seeks to dethrone all other Android phablets with its massive 6.1in screen.
It may not be a Super Amoled screen but it has the same 1,280 x 720-pixel resolution as most tablets, and is protected by Corning Gorilla glass.
Ascend Mate also has a fast 1.5Ghz quad-core processor, a large 4,050mAh capacity battery and 8-Megapixel camera for pictures.
Huawei expects to start ­shipping the Ascend Mate by the second quarter but the price has yet to be announced.
Sensus Touch
Canopy's Sensus touch-sensitive iPhone case has to be one of the most interesting gadgets at this year's CES.
Apart from protecting the underside of your iPhone, the Sensus also adds a touch surface to the back of the device. The case offers multi-touch response for up to 10 fingers to the entire back surface of the phone.
The additional touch surface benefits users as they would be able to run their thumb on the underside of the phone when scrolling up or down when surfing, without their finger blocking the view.
Other potential applications include mobile gaming for apps that support the case.
Canopy is targeting to launch the Sensus for the iPhone 4/4S and iPhone 5 by the middle of this year for USD69 (RM208).
GoPro Hero3
GoPro has announced its Hero3 mountable camera and it's tougher than ever as it is waterproof up to 60m deep.
The rugged model is smaller, lighter and its 12-megapixel ­sensor can capture up to 30 photos per second.
It also offers a wide variety of video recording options that include 1440p at 48fps (frames per second), 1080p at 60fps and 720p at 120fps.
It also has built-in WiFi connectivity and can be controlled via a remote or smart device.
The Hero3 is available now from their website for USD399.99 (RM1,200).
Kingston DataTraveler HyperX Predator
Kingston came out of left field with the world's first 1TB thumbdrive at this year's CES.
Besides an awesome name, the HyperX Predator is a small but mighty USB 3.0 flash drive that can hold as much data as most bulky external hard drives.
It has a rated read speed of 240Mbps read (megabits per second) and write speed of 160Mbps.
There is no word yet on the product's availability and pricing.
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